When I clicked this, I thought it was the option to fuck ears...
We got dragons. We didn't even have to ask for them.
Some people just got to have their ponuts.
Considering the diversity already possible with the game's character editor, I don't see why not.
One thing I feel I should point out though. Can the scars have three dimensional depth? Can the cut into a character's flesh?
I don't support this unless I can throw ketchupy pickles at my coworkers and eat off of them.
Someone got me an oculus rift with touch controls for christmas. So now I can betatest that when you need it.
The device is a little gray brick that goes on your desk and only cares about the movement of your hands. You can mount the Leap Motion to your VR headset but it still only cares about the movement of your hands.
Also, the real player can alter the height of the player character, which is a moot point though because the device only cares about the movement of your hands. And unless the real player is missing a finger, there is no body type issues to worry about. Because again, the device only cares about the movement of your hands.
The device only cares about the movement of your hands. You height or body type makes no difference.
Idea: If you are in the lab with a gag in your mouth, subjects will not try to converse with you. They'll still say things, but just general feedback.
I've made an image with 2.1 to better illustrate the point I'm trying to make. Basically, hold alt to make applicable hotpots in range to appear, when once your done with you interaction, you snap back to the position you where at and the camera returns to the angle you had it at.
(I may have gone overboard with the hotspots... I don't want the range to include the whole room, I just labeled every possible hand interaction point I could think out.)
Addendum: Perhaps this control method could be used as a means to speak to the whole room instead of just one subject at a time?
I too would like flat white lighing in the showers.
Customer support service by UserEcho