Welcome to the Rack 2 suggestions page! If you have ideas, suggestions, or feature requests for Rack 2, you've come to the right place.
If you're here to suggest a species, please visit the SPECIES SUGGESTIONS forum.

cum bucket with funnel to forced drink or feed subjet with bukkake patners
Objet we can create with bay manufactural ap. Option to get more client/subjet to enjoy the one on the bondage ap.

custom species
either create a custom species in character creation(it would function similar to create-a-style from the sims series, only allot for the adding of multiple eyes, genitalia, tails, limbs, ears, etc)
or, in later levels, allow you construct test subjects from the ground up, using junk genes(fluids from other subjects like blood, urine, semen, vaginal secretions, floors, counter tops, toilet seats, door handles((alot of genetic information can be found on those things, bacteria, virus's, fungui, shin flakes, etc)) )

Fur/skin/scales/feather gloss
Either added as a product we can rub on or a color/marking option to give our fur/skin/scales/feathers a shine.

Breeding Season Type Specimen Creator
I was thinking, especially with how popular breeding season was, if you could use your character, or (2) Specimens to breed one another, which would then (using a % for chance) would create a new specimen based on those (2) character's physical and non-physical traits. This would probably be a pain in the butt to make, but this would allow for a lot of different gameplay scenarios, and would be a cool addition to have. You could also then sell those specimens, and buy new ones, (again similar to breeding season).

Player control of the racks height
Give the player manual control of the height of the rack chairs/tables/stocks instead of relaying on the IK.
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