As much as I'd like to see this, Fek has already stated his plans for Ferals(+taurs)
This system allows a pretty good amount of flexibility, but it only supports characters that stand on two legs and adhere to the rough shape of the skeleton. In order to support feral / taur characters, I would need to create (and maintain) an alternate skeleton, an alternate set of programmatic animations, and an alternate library of body parts for each.
This would effectively mean building an entire second game from scratch. The only parts of the game I'd be able to reuse for ferals/taurs are the pleasure/orgasm mechanics and things like movement, dialogue, inventory, etc.
It's simply too much work. There might eventually be some sort of hard-coded interaction that caters to the feral/ taur crowd, but feral characters will not be fully supported
We'll just have to hope, after he finishes the main part of his development, he doesn't mind putting a little extended feature with ferals/taurs.
... But seriously, I'd love to have feral dergs too.. and more ;-;
As much as I'd like to see this, Fek has already stated his plans for Ferals(+taurs)
We'll just have to hope, after he finishes the main part of his development, he doesn't mind putting a little extended feature with ferals/taurs.
... But seriously, I'd love to have feral dergs too.. and more ;-;