+101

Programmable Machines/Toys

zoop 7 years ago in General Suggestions and Ideas updated 4 years ago 4

A late game feature to add programmable conditions to automate sex toys.
For example, could add conditions like:


If Climax <= 90% then Speed = 100%
If Climax > 90% then Speed = 0%


or stuff like

For 1.0 Seconds Speed = 100%
For 0.5 Seconds Speed = 50%


They could just be pre-made logic blocks/options that don't actually require programming knowledge, just a selection of "Conditions" and "Actions" you can choose from and add.

+3

This reminds me of Final Fantasy XII. Unlock/research available conditions to set. I could see this working like Gambits in that game, if implemented.


I don't know of the feasibility but it could get really interesting if such a system could even control toys based on the status of other characters too.


Examples of the Gambit interface:





+1

Aha yes exactly! I was trying to remember which FF did this myself earlier, I never played it myself.

Actually pretty sure lua script can be integrated for this. Doesn't sounds too complex aside lua wrapping. Still better than such conditions or custom DLLs.

+1

this would be a really neat feature, and would give quite a bit of customization to the toys. I know you can already keep a subject on edge by using inhibitrex and then constantly providing stimulation, but it'd be nice to be able to program a toy to get them to edge, then stop and let them cool down a bit before bringing them back to it. You could also use this to make toys that automatically ruin orgasms, just program a vibrator to something like if climax >99% then speed =0, so that as soon as they tipped over the edge the vibrator turns off.